- AGORA VIDEO CALL EXAMPLE ANDROID HOW TO
- AGORA VIDEO CALL EXAMPLE ANDROID SOFTWARE
- AGORA VIDEO CALL EXAMPLE ANDROID FREE
AGORA VIDEO CALL EXAMPLE ANDROID HOW TO
The first part will walk through how to set up the project, integrating the Oculus packages along with the Agora SDK and sample API scripts. The same underlying technology should apply to other compatible headsets. For this project, we will demonstrate our implementation on an Oculus Quest headset. It is important to understand that the members of the chat group can come from other platforms, like web or Unity Desktop apps, in addition to a VR headset. In this tutorial, we are going to walk through building a VR chat application that enables spatial sound from the speakers. However, the audio from a 3D source (e.g., your peer in a video chat) does not always get the same treatment. Many VR headset makers give consideration to making spatial audio available for environmental sounds. Technology for real-time engagement enables video chat and voice chat in the VR world.
AGORA VIDEO CALL EXAMPLE ANDROID SOFTWARE
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.The latest innovation in virtual reality technology brings us a more realistic experience to meet and talk to people in an immersive space through VR headsets. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
AGORA VIDEO CALL EXAMPLE ANDROID FREE
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: All invitees will be prompted to join the video call at the same time, and your application server can then pass the video session object to those that accept the invitation.
When a user initiates a video (or voice) call, simply publish the invitation to any and all relevant users. So, extending the basic one-to-one pattern to support group video calls is simple. PubNub lets you easily publish messages to multiple users at once, even at large scale. But with this integration, you can also build in-app one-to-many video calls and communal live-streaming events using exactly the same principles. The above demonstration offers a straightforward example of one-to-one video chat. Using PubNub greatly simplifies the process of securely connecting tenants, and supports an instantaneous, lag-free experience for your users.īuilding communal experiences with video and voice chat It connects both users by passing along requests within 100ms of the initial invite. In this chain of events, PubNub acts as a reliable broker of communications. Once User B accepts the invite, the Video Session Object is passed directly to User B, and the video call begins. Simultaneously, PubNub fulfills a crucial role by seamlessly passing the video invite to User B. The application server creates the video session, and passes it as a Video Session Object to User A. The request is validated by the application server. In this sample case, once User A requests a video call to User B, a few things happen: This diagram offers a simplified blueprint that demonstrates how PubNub and Agora work hand-in-hand to orchestrate a private, one-to-one video call.